Game Designer
Genre: Puzzle
Release: Summer 2020
Platforms: Web, App Store, Google Play
Studio: NYT Games
Game Design
Led the design of a new digital game prototype to fit in alongside current NYT Games branding. This included design research, wireframes, playtesting, tutorial writing, and documentation. Read more about the design process in the article: Design, Prototype, Zoom: How New York Times Interns Built a Game Remotely.
Project Management
I led a team of 5 engineering, product design, and data analyst interns on the development of the prototype; this was the first game that my team members had ever worked on. It is the first NYT Games prototype to be released simultaneously on Web, iOS, and Android.