Game Designer
Game Design
Penny’s Big Breakaway
Evening Star Studio
DC Dark Legion
WB Games/DC/FunPlus
PGA Tour 2K23
2K Games/HB Studios
Animatic
The New York Times Games
Personal Work
Info
About Me
Contact
LinkedIn
Hello!
My name is Milena and I’m a game designer and developer based in Los Angeles, CA. My goal as a designer is to share the joy of play with as many people as possible, and I believe that there’s no better way of doing that than through videogames. I’m currently a Game Designer at McKinsey & Company, as a part of their Game-Based Innovations Lab.
Previously, I was
Game Designer at Evening Star, where I helped ship the studio’s first title: Penny’s Big Breakaway. I also have experience as an Interactive Creative Associate at DC Comics, overseeing creative brand compliance across all DC licensed videogame titles.
I started off in the industry as an intern at both 2K Games and The New York Times Games. I hold a BFA in Design and Technology with a focus in Game Design from Parsons School of Design in NYC.
Outside of playing games you can usually find me meticulously curating music playlists, going down unsolved mystery rabbit holes, or drawing. Please feel free to contact me regarding opportunities or if you’d just like to chat, and thank you for visiting!
Always at the beach...Overexcited about New York style bagels...Underneath large tables...